![]() ![]() (If you do happen to be invested in the Darksiders lore you’ll be happy to hear the ending to Darksiders III indicates the team at Gunfire Games would like to make more.) A couple of the Deadly Sin designs are cool.Īs for the graphics, while there have been games this year that have truly stunned me with their beauty, Darksiders III is not one of them. None of the events of that story really stuck out to me, but fortunately, I don’t demand a gripping story to go along with my hacking and slashing. She’s sent out to hunt down the Seven Deadly Sins, and each of them serves as one of Darksiders III’s collection of varied major boss fights. Your Horseman this time around is Fury – the only female Horseman – but her debut isn’t especially memorable due to some cheesy dialogue and forgettable voice acting. Each game puts you in control of a different Horseman of the Apocalypse in a unique and interesting setting: a ravaged Earth where a war between angels and demons has pretty much left humans extinct. Your appreciation of the characters and stakes of this roughly 20-hour story will get a boost if you’ve played at least the first Darksiders. Darksiders III fits comfortably in that spot. ![]() But the combat is satisfying – and, you know, maybe not every game needs to be a giant open world with a million things to collect and a never-ending supply of side quests. It doesn’t seem to aspire to match the visual polish of this year’s biggest blockbusters, and its design philosophy completely disregards all the hand-holding and coddling that has become the norm outside of Dark Souls and its brethren. It’s a third-person action game that isn’t afraid to grind your progress to a halt for an hour or more until you figure out how to beat a seemingly-impossible boss. We haven’t seen many games like Darksiders III in the past decade or so. ![]()
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